We have finished with the basic requirements for the lab.
Everyone should now have a working game.
At this point, we will each choose our path for the completion of the lab.
We have 3 paths to choose from. You may choose whatever you want, but for full credit, you must complete just 1 of the 3 tasks listed below:
- Programming
- Design
- Art
Programming
The programming task is to set up a score scene.
- Keep track of the number of “Correct” and “Wrong” answers
- In the “End” scene, display the final score
- While you’re at it, please shuffle the list of questions each time the game is played
Design
For design, let’s turn the game into and “Over & Under” thing.
- Instead of “Correct” vs “Wrong”, change each question to “Higher” or “Lower”
- Instead of trying to guess the word, have the player guess if the correct answer is “Higher” or “Lower” than the phrase shown
- For example, “tallest tree 190 feet”
- To guess “Higher”, the player must tilt the phone up
- To guess “Lower”, the player tilts the phone down
- Your QuizElements are going to be longer, so you’ll probably need to adjust the font size.
- The QuizElement also needs an additional field to tell whether the correct response is “Higher” or “Lower”
Art
The art project is to create a character that will be the face of our game.
- The character need only be presented as 2D images - sprites
- We want 5 different images of the same character:
- Introducing the game in the “Start” scene
- Presenting the answer in the “Game” scene
- Announcing “Correct” in the “Game” scene
- Declaring “Wrong” in the “Game” scene
- Offering to play again in the “End” scene
- They can be any quality. Simple sketches will do
Be sure to commit and push everything.
Fill in the conclusion report Conclusion Report